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NPC Generator

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Advanced [show]


Dayereth Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black shirt with thin red vertical stripes and yellow pants. His hair is blonde and curly. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Dayereth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Job, Enemies. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Dayereth Berevan, Male Elf Aristocrat 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Erias Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears silk and lounges about seductively, and his gloved hand is found clutching a ceremonial dagger. He wears a small hat to hide his balding. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: He got into the Doctor business at a young age. He helped his mother out around the business and became quite the natural. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Religious, Job. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Erias Gorunn, Male Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Merihim Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears green cloth garments or leather armor. His blue hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is a Lycanthrope in disguise. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To be a Junk Dealer again; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Merihim Bliss, Male Tiefling Rogue 6
Medium (6'1") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Intimidation +7, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 600 gp. Aquamarine (1400 gp). Violet garnet (1400 gp). Rose (70 gp).


Social Check DCs


Lone Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple green line shooting up and back down. His gray fur is unkempt and raggedy. He has amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Lone was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Lone Of Wine, Male Tabaxi Fighter 4
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)16 (+3) 16 (+3)17 (+3)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 sp.


Social Check DCs

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