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Mormo Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with small hat. His dark red hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.

History: Mormo was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 4 years.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he desires power and/or immortality

Flaws: Ugly, Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Mormo Judgment, Male Tiefling Druid 11
Medium (6'0") Tiefling, Lawful Good (CR 11)
Armor Class 13
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2900 gp. Red spinel (150 gp). Coral (150 gp). Golden yellow topaz (900 gp). Obsidian (7 gp). Amethyst (150 gp). Azurite (7 gp). Smoky quartz (50 gp). Azurite (7 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears suspenders and white workpants. His shirt is pastel, and he wears a heavy white leather apron most of the time. His long red hair is drawn into a two foot long braid. His half smiles and violet eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Morgran's first love is himself. His second love is also himself. He works hard and plays hard.

History: Morgran lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Morgran Aranore, Male Dwarf Barbarian 3
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. Obsidian (11 gp). Onyx (30 gp). Red spinel (120 gp). 1 Masterwork Light steel shield. 1 Darkwood Shield. 1 Masterwork Light steel shield.


Social Check DCs


Nirgel Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He has no hair. His white eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Rich, Nature. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Nirgel Sanity, Male Tiefling Warlock 8
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)13 (+1) 17 (+3)17 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp.


Social Check DCs


Fax Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a simple tan robe with grey stripes complete with hood. His crest is green and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts; and nothing but the best is good enough for him

Ideals: Impeccable, Professionalism. Flaws: Insomniac, Disease. Bonds: Debt. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Fax Norixius, Male Dragonborn Aristocrat 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)11 (+0) 10 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Coral (60 gp). 1 Masterwork Common Melee.


Social Check DCs

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