Uraim Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is renowned for his bright violet suits and hats. His golden hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. After a long history of fighting, Uraim and his spouse have recently divorced.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Sun In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His white fur has been sun bleached extensively. His face is scarred and worn.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He enjoys reading and quiet.
History: Sun lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: Doesn't want to be a Sage and was forced into it by his family.
Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Immigrant, Family. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 12
Hit Points 81 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1700 pp. Black star sapphire (500 gp). Malachite (8 gp). Golden yellow topaz (400 gp). Star rose quartz (60 gp). Eye agate (8 gp). Jade (150 gp). Fire opal (500 gp). Azurite (8 gp). Deep blue spinel (400 gp). Jasper (60 gp). Obsidian (8 gp).
Koeth Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. With bright black hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Koeth lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Addict. Bonds: Immigrant, Family, Nature. Occupation: Fortune-teller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 33000 sp. Alexandrite (1000 gp). Deep blue spinel (1000 gp). Rose (70 gp). 1 Masterwork Common Melee.
Dustin Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in earthy colors with a white and yellow handkerchief worn on his left side. He is an epitome of beauty. His hair is white and curly. His violet eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He feeds upon the attention of others.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Dustin reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Flaws: Mundane. Bonds: Attractive, Immigrant, Military, Criminal record. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 300 gp.
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