Zaffrab Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of magic around his neck, and a hand crossbow on his belt. His long red hair is drawn into a two foot long braid. He has hazel eyes and a black hat with a pastel feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Athletic. Flaws: Mundane, Insane. Bonds: Criminal record. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 65 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Pink pearl (100 gp). 1 Minor magic item.
Pelaios Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tight fitting tan shirt and pants. His silver hair is kept up in a ponytail inside a small hat. His skin is flawless and his black eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Pelaios was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Fisher.
Motivation: Expand his business.
Flaws: Shy. Bonds: Attractive, Religious, Job, Mentor. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Ahrim Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized amber on his left hand. His white hair is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.
Personality: Eccentric and domineering, Ahrim will drive conversation. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Ahrim grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Extrovert, Gifted. Flaws: PTSD. Bonds: Rich, Adventurer. Occupation: Fortune-teller
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Orc, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Pog Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left leg. He is well dressed, but even with his fine clothing he looks run-down. He wears his red hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: His religion dominates his actions.
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Everburning torch.
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