Zunn Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. He wears his golden hair up in a very large beehive style do. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out
Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Attractive, Slave. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Malachite (5 gp). Alexandrite (700 gp). Aquamarine (700 gp).
Brottor Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A 3'11" northern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is kept up in a ponytail inside a feathered hat. He has green eyes and a violet hat with a tan feather.
Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Brottor never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Flaws: Impulsive, Lazy, Ugly. Bonds: Rich, In love. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 160 gp.
Harvest Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a tan tunic with black highlights, and long brown pants that bunch up around his shoes. He wears his yellow fur down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was always a brilliant, if unscrupulous mind. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Harvest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants revenge against dire rats.
Ideals: Logical. Flaws: Insane, Selfish, Impulsive. Bonds: Enemies. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 3 |
Possessions: 400 gp. Amethyst (120 gp). Onyx (50 gp). Sard (50 gp). Eye agate (13 gp). 1 Everburning torch. 1 Everburning torch.
Everard Wakefield, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy silver beard and wild silver hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Everard was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Cook for hire.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 108 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 18 (+4) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Orc, Halfling, Auran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 |
Possessions: 2300 gp.
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