Halimath Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has moderate length white hair. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Halimath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He is currently in port desperately looking for someone to get him out.
Bonds: Military, Slave, Adventurer. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 6000 cp.
Roger Haley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing colorful clothing, dressed as a Bricklayer. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.
History: The child of a Fisher, who enjoyed hunting, Roger was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and wants to raise his children well
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Nature, Family. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Auran, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
Possessions: 40 gp.
Enialis Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His black hair is singed and shortened. His eyes are likewise violet.
Personality: He is mildly Elf supremacist, though he does not identify as such. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Enialis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Enialis. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Draconic, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 7000 sp.
Harbek Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a red coat. He is tall, broad shouldered and powerfully built. He sports a long white beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record. Occupation: Brewer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 20 (+5) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1200 sp.
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