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NPC Generator

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Advanced [show]


Beloril Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Beloril Goblinbane, Male Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Joser Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'1" and wears bulky blue painted plate armor. His left leg appears badly burned and disfigured. His silver hair is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sage for hire.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Joser Jamjar, Male Halfling Warlock 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 13 (+1)17 (+3)
Skills Performance +6, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 4000 sp. Hematite (14 gp). Jasper (50 gp). Smoky quartz (50 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a simple black robe with white stripes complete with hood, and sports empty pouches on his belt. He has a very tight haircut. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. When Dabbledob reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dabbledob fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical, Fighting. Flaws: Ugly, Shy. Bonds: Military. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Dabbledob Raulnor, Male Gnome Cleric 9
Small (3'2") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 72 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 10 (+0)9 (-1)
Skills Deception +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Orc, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs


Hirrathak Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow coat over a brown low-cut shirt, and a Stetson hat upon his head and is in decent physical shape. His black crest has been sun bleached extensively. His eyes are a pleasant red.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. When Hirrathak reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Retire the richest man in the west; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Hirrathak Fharngnarthnost, Male Dragonborn Ranger 5
Medium (6'5") Dragonborn, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)18 (+4) 11 (+0)17 (+3)
Skills Deception +6, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs

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