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NPC Generator

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Advanced [show]


Drifting On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he sports yellow clothing, slightly heavier than average wear. His fur is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in a small mountains village. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Bonds: Attractive, Enemies, Family, Nature, Rich. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Drifting On the Mountaintop, Male Tabaxi Adept 5
Medium (6'6") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 19 (+4)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Still, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Thamuz hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: Someone believes him a fraud.

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Thamuz Still, Male Tiefling Warrior 1
Medium (6'9") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. Red spinel (130 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Faran Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His moppish black hair is in a traditional bowl cut. His amber unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: Gifted from a young age, Faran studied abroad. Faran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Faran and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Faran discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Faran fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Performer

Voice: Whispers

Attributes [hide]

Faran Kettlewhistle, Male Halfling Ranger 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 17 (+3)14 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Star rose quartz (30 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Zaffrab Reese, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a grey coat over a black low-cut shirt, and a feathered hat upon his head. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Impeccable. Bonds: Attractive, Adventurer, Religious. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Zaffrab Reese, Male Gnome Bard 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)9 (-1) 18 (+4)15 (+2)
Skills Insight +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs

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