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NPC Generator

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Advanced [show]


Wrenn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He has a large tan mantle and cape that has been intricately interwoven into his white robe. His whole body is exceptionally muscular. He has no hair. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Wrenn studied abroad. A few years later when the west was not economically sound they moved to his current location. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Wrenn Daergel, Male Gnome Ranger 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 210 gp. Lapis lazuli (12 gp).


Social Check DCs


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze, and sports empty pouches on his belt. His black fur, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Rich, Adventurer. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Sun Candle, Male Tabaxi Expert 7
Medium (6'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 700 gp. Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large tan mantle and cape that has been intricately interwoven into his yellow robe. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Expert school at a young age so that he could practice his druidic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Cynical, Disease. Bonds: Has a crush, Family. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Morkral Caebrek, Male Dwarf Expert 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Zaffrab Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His black hair is kept up in a ponytail inside a top hat. His green eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Zaffrab was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Poor. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Zaffrab Cobblelob, Male Gnome Aristocrat 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 10 (+0)9 (-1)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp.


Social Check DCs

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