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NPC Generator

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Advanced [show]


Roge Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a white shirt with thin green vertical stripes and pastel pants. He has dyed his greying golden hair a little too much giving a sharp golden color. This blue eyed northerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Optimist. Flaws: Fearful, Depressed. Bonds: Slave, Adventurer. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Roge Swiftwhistle, Male Halfling Warrior 14
Small (3'4") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 95 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)18 (+4) 18 (+4)18 (+4)
Skills History +9, Religion +9
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Terran, Giant, Gnoll
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Banded agate (14 gp). Rock crystal (80 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Kendal, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dark leathers with embroidery. He has a golden handlebar mustache and slicked back golden hair. He has gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Kendal, Male Human Sorcerer 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 11 (+0)9 (-1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Bloodstone (80 gp). Freshwater pearl (15 gp).


Social Check DCs


Karg Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a yellow vest and prefers pastel and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his black hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Immigrant, Family. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Karg Sheldon, Male Half-Orc Wizard 2
Medium (6'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)11 (+0) 18 (+4)14 (+2)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 800 sp. Chrysoprase (40 gp). Bloodstone (40 gp).


Social Check DCs


Oskar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His feathered hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the east. His martial abilities were realized during a raid on his village. He has worked as a Bellfounder like his father before him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Oskar Bloodkith, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 150 gp.


Social Check DCs

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