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NPC Generator

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Advanced [show]


Eberdeb Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair has been sun bleached extensively. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Eberdeb's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Eberdeb took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Athletic, Impeccable, Entrepeneur, Gifted. Bonds: Rich. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Eberdeb Albaratie, Male Gnome Monk 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp. Jade (150 gp). 4 Tanglefoot bags.


Social Check DCs


Karash Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly chestnut, has prominent grey streaks. His violet eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Karash is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. In the meantime he has taken over work as a Dyer and occasionally as a mercenary.

Motivation: He uses money and sex appeal to get what he needs; and his relatives are trying to arrange a marriage

Ideals: Justice. Bonds: Attractive, Job, Rich, Adventurer, Family. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Karash Colby, Male Half-Orc Barbarian 3
Medium (6'1") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 12 (+1)8 (-1) 8 (-1)14 (+2)
Skills Athletics +7, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Hoshû Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears his white hair up. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hoshû took refuge in the old dungeon and found the beat up mace and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Antagonistic, Lazy. Bonds: Nature, Criminal record. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Hoshû Landon, Male Half-Orc Warlock 8
Medium (6'2") Half-Orc, Neutral Evil (CR 8)
Armor Class 10
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)8 (-1) 16 (+3)10 (+0)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Gorbundus Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. His crest is brass and curly. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal music training, and achieved minor success. He now owns his own business.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Artistic. Flaws: Lazy. Bonds: Slave, Job, Rich. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Gorbundus Kimbatuul, Male Dragonborn Rogue 6
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Athletics +5, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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