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NPC Generator

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Advanced [show]


Alston Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy tan suit. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise green. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Alston was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Guardian, Job. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Alston Fiddlefen, Male Gnome Barbarian 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)17 (+3) 17 (+3)10 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Auran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 4 Alchemist’s fire.


Social Check DCs


Curran Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, grey cloak. His hair is always cut to a buzz. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out

Bonds: Job, Poor, Has a crush, Slave. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Curran Brightmoon, Male Halfling Commoner 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Dazzazn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His white crest is still thick. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Dazzazn has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To clean up the streets; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Shy, Disease, Insomniac. Bonds: Religious, Guardian. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Dazzazn Daardendrian, Male Dragonborn Expert 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 160 pp. Deep blue spinel (1100 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with white pants. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Naill was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Insane, Antagonistic, Racist. Bonds: Family. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Naill Iranapha, Male Half-Elf Barbarian 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. Obsidian (14 gp).


Social Check DCs

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