Therai Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His blue hair is kept up in a ponytail inside a small hat. His eyes are a pleasant black.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.
History: Therai was born in the south. At a young age he loved to build and create. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: To unite with his sister; and doesn't want to be a weaver and was forced into it by his family
Ideals: Joker, Persistence. Flaws: Selfish. Bonds: Rich, Family. Occupation: Weaver
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 10 pp.
Corkitron Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. He wears a small hat to hide his balding. His eyes are likewise gray.
Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.
History: Corkitron was born in the east. At a young age he loved to build and create. Corkitron was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Healer. He is searching for what he claims is his rightful reward.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Professionalism, Persistence. Bonds: Immigrant, Adventurer, Job. Occupation: Healer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 17 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Altho Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'0" and is renowned for his bright brown suits and hats. His left hand appears badly burned and disfigured. With a patchy auburn beard and wild auburn hair. His blue unseeing eyes seem to look past you.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Bellfounder.
Motivation: To be a Map Maker again; and further expansion of business
Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Military, Job. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 12)
Armor Class 16
Hit Points 92 (12d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 20 (+5) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +9 / 3d10+5, Grapple +5
Possessions: 1000 gp. Lapis lazuli (13 gp). Onyx (80 gp). Banded agate (13 gp). Freshwater pearl (13 gp). Alexandrite (400 gp). Tiger eye turquoise (13 gp). Chrysoprase (80 gp). Deep green spinel (40 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'0" and tends to wear a blue poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. His silver hair is greasy and uncared for. His eyes are green and catlike.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the south to a Adventurer, Nordak learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: To prove his worth to the world.
Flaws: Ugly, Shy, Impulsive. Bonds: Job. Occupation: Adventurer
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


