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NPC Generator

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Advanced [show]


Theren Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His silver hair is kept up in a ponytail inside a broad hat. His fierce gray eyes like to dwell on things.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Bounty Hunter again; and he'd like to take his coworkers down a peg

Flaws: Mundane. Bonds: Attractive, Religious, Criminal record, Job. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Theren Ethanasath, Male Elf Warlock 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 500 sp.


Social Check DCs


Leucis Grace, Male Tiefling [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man is wearing the road beaten gear of a warrior. His hair is dark red and curly. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in bastard sword use. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away

Ideals: Fighting, Athletic, Philantrophist. Flaws: Mundane, Disease. Bonds: Enemies. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Leucis Grace, Male Tiefling Bard 3
Medium (5'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1100 sp.


Social Check DCs


Medrash Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing green shirts, loose pants, and blazers most of the time. He has done his best to style his blue crest to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Medrash does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. When Medrash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Depressed, Disease. Bonds: Attractive, Military. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Medrash Ghaallixirn, Male Dragonborn Fighter 4
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. Zircon (50 gp). 1 Minor magic item.


Social Check DCs


Nadarr Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown armored body suit, with a simple grey line shooting up and back down. He has black crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Nadarr speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Nadarr studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Insomniac. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Nadarr Daardendrian, Male Dragonborn Adept 9
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 61 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Star ruby (600 gp). Deep green spinel (100 gp). Star ruby (600 gp). Peridot (40 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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