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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Leaf Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and sports yellow clothing, slightly heavier than average wear. His fur is yellow and curly. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Job, Has a crush. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Leaf Peak, Male Tabaxi Warrior 3
Medium (6'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)18 (+4) 16 (+3)14 (+2)
Skills Religion +6, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Celestial, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Alexandrite (900 gp). Jasper (30 gp).


Social Check DCs


Chay Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries a battered scythe and tarnished falchion as well. His broad hat is riddled with cuts and holes. His fierce hazel eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Chay grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chay Wildheart, Male Halfling Aristocrat 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs


Jabbie Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his brown hair down. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.

History: The child of a Guard, who enjoyed hunting, Jabbie was taken on many hunting expeditions. Jabbie abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and many brigands want him driven away

Ideals: Optimist, Artistic. Bonds: Nature, Adventurer, Enemies. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Jabbie Daergel, Male Gnome Aristocrat 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his quarterstaff. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. He keeps his black fur in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Persistence. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Sun Grass, Male Tabaxi Fighter 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs

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