Windy Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His beige fur has been sun bleached extensively. His eyes are amber.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and he desires power and/or immortality
Ideals: Philantrophist. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 62 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Giant
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 290 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. He has a small bristly mustache and wavy red hair. His gray eyes are passionate and lively.
Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world; and he is greedy
Flaws: Ugly, Hedonist, Insane, Impulsive. Bonds: Rich. Occupation: Sculptor
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 10)
Armor Class 10
Hit Points 58 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 15000 sp. 1 Minor magic item. 1 Minor magic item.
Emerald Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, brown shirt, and tan tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. He has wavy orange fur. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Joker. Bonds: Rich, Family, Adventurer. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Barakas Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He keeps his purple hair in a pixie cut. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk
Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Unemployed
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 170 gp. 1 Breastplate.
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