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NPC Generator

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Advanced [show]


Balam Light, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears many layers of old clothing at all times. His long red hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a brothel owner, Balam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Balam was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Balam's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Balam Light, Male Tiefling Fighter 4
Medium (5'5") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)19 (+4)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 cp. Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Krakhorn Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long silver hair kept up in a rat tail. He has blue eyes.

Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Religious, Enemies. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Krakhorn Kenley, Male Half-Orc Bard 5
Medium (6'6") Half-Orc, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)6 (-2) 8 (-1)10 (+0)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Star rose quartz (60 gp). Star rose quartz (60 gp). Hematite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is white, silky, and of moderate length. He has a dull look in his hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Hugh Gyula, Male Half-Elf Fighter 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp. Malachite (12 gp).


Social Check DCs


Thamuz Open, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large brown jacket. His silver hair is smooth and relatively long. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Thamuz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Thamuz reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Military, Slave, Immigrant. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Thamuz Open, Male Tiefling Warlock 6
Medium (6'3") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Terran, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 60000 cp.


Social Check DCs

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