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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Heward Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a simple blue robe with green stripes complete with hood. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Crown-heir.

Motivation: Sabotage a competitor.

Flaws: Ugly, Shy. Bonds: Rich, Job, Adventurer. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Heward Connors, Male Half-Elf Commoner 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Carnelian (70 gp).


Social Check DCs


Norman Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He carries a battered hand crossbow and tarnished shield as well. He wears his black hair up in a very large beehive style do. His blue eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the west. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Fighting, Pacifist, Athletic. Bonds: Adventurer, Military. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Norman Reid, Male Human Adept 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Theriatis Nailo, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is cut short. His amber eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of eastern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Job, Adventurer. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Theriatis Nailo, Male Elf Warlock 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp. Coral (160 gp). Banded agate (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Golm Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. He wears his chestnut hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Golm studied abroad. Golm was born on a far western island where he grew up under the tutelage of his mother, an expert Guard. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Secretive, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Golm Barclay, Male Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Athletics +6, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs

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