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NPC Generator

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Advanced [show]


Shedinn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His blue crest is knotted and matted. His eyes are red.

Personality: Shedinn is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his brother recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to raise his children well

Flaws: Depressed. Bonds: Attractive, Religious, Rich, Family. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Shedinn Turnuroth, Male Dragonborn Expert 5
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 9 (-1)18 (+4)
Skills Intimidation +7, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. Deep blue spinel (500 gp). Onyx (70 gp). Deep blue spinel (500 gp).


Social Check DCs


Uraim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by chocolates. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.

History: Born to a pair of adventurers, Uraim grew up listening to his mother's many stories. He has had some formal poetry training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Uraim Daerdahk, Male Dwarf Monk 7
Medium (4'1") Dwarf, Neutral Good (CR 7)
Armor Class 13
Hit Points 70 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He carries a battered scythe and tarnished crossbow as well. His lavender fur is smooth and relatively long. His yellow eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Flame Hummingbird, Male Tabaxi Rogue 9
Medium (5'0") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 73 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)16 (+3) 17 (+3)10 (+0)
Skills Arcana +6, Athletics +3
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3

Possessions: 6000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Jeweled anklet (1000 gp).


Social Check DCs


Frug Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears baggy black pantaloons and a red scarf. His whole body is exceptionally muscular. He wears a small hat to cover his moderate length red hair. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Stableman, but he was a colossal failure. He has worked as a Servant like his father before him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Joker, Artistic. Bonds: Immigrant, Job. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Frug Shadowcloak, Male Gnome Bard 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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