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NPC Generator

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Advanced [show]


Fonkin Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright yellow suits and hats, and a wedding ring on his left hand. His hair is silver and curly. He has a dull look in his hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the east, but his parents moved at a very young age to the north. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Optimist, Athletic. Flaws: Shy. Bonds: In love, Immigrant, Nature. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Fonkin Maekkelferce, Male Gnome Monk 3
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Auran, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. 4 Holy water. 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Drogo Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright yellow suits and hats. His golden hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Half-Elves. He has a habit of throwing himself into exceedingly dangerous situations.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Drogo's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Impulsive, Insomniac. Bonds: Poor. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Sylvaranth, Male Half-Elf Ranger 4
Medium (5'3") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)12 (+1) 15 (+2)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. Iolite (30 gp). Freshwater pearl (4 gp). Jade (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair has been sun bleached extensively. His blue eyes are slightly larger than normal.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Cartwright, but he got bored and became a Carpenter. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He feels threatened by others.

Flaws: Depressed, Fearful, Disease. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Bertram Lincoln, Male Human Bard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Holy water.


Social Check DCs


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a pastel tunic with green highlights, and long tan pants that bunch up around his shoes. He is an epitome of beauty. His hair, while still mostly red, has prominent grey streaks. His eyes are hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful wizard made him what he is. Erky was born on a far northern mountains where he grew up under the tutelage of his father, an expert Soapmaker. He left for the north, certain he would find work there.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor, Immigrant. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Erky Daergel, Male Gnome Wizard 6
Small (3'8") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 38 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 17 (+3)14 (+2)
Skills Performance +5, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 100 gp.


Social Check DCs

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