Erky Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His silver hair is still thick. This blue eyed easterner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Logical. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Detective
Voice: American accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 19 (+4) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 390 gp. 1 Magnifying glass.
Ûggû Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man sports blue clothing, slightly heavier than average wear, and sports empty pouches on his belt. With a patchy red beard and wild red hair. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.
History: He was raised by priests from a young age. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Religious, Mentor. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 500 gp. Fiery yellow corundum (400 gp). Jasper (80 gp). Rock crystal (80 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aerdeth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He wears baggy white pantaloons and a black scarf. His brown hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his father.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Aerdeth reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying sister.
Motivation: To protect his home; and wants to raise his children well
Ideals: Entrepeneur, Gifted. Bonds: Family, Military, Guardian. Occupation: Blacksmith
Voice: Slurs words
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Deep blue spinel (300 gp). Aquamarine (300 gp). 1 Silver holy symbol.
Bundrigo Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is white, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a poor family in the city he treasured whatever gifts he got. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To prove his worth to the world; and an old rival family wants him found
Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Fletcher
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 23 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Infernal, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
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