Kassoon
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NPC Generator

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Advanced [show]


Nelkin High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large golden tufts of hair around his ears. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Military. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Nelkin High-hill, Male Halfling Fighter 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)19 (+4) 16 (+3)16 (+3)
Skills Insight +6, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Terran, Infernal, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Aquamarine (400 gp). Malachite (8 gp). 1 Minor magic item.


Social Check DCs


Anverth Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His red hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Anverth was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Bonds: Enemies, Family, Rich, Religious. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Anverth Maekkelferce, Male Gnome Commoner 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 26000 cp. Obsidian (9 gp). Freshwater pearl (9 gp).


Social Check DCs


Boddynock Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears rags and sports a simple walking cane. He has a long black beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Flaws: Insane. Bonds: Poor, Attractive, Family, Nature, Immigrant. Occupation: Actor

Voice: Sensual and smooth

Attributes [hide]

Boddynock Maekkelferce, Male Gnome Wizard 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)18 (+4) 14 (+2)18 (+4)
Skills Insight +4, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Giant, Goblin, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 400 gp.


Social Check DCs


Azzakh Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His copper crest is lengthy and is close to two feet long. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A powerful slaver made him what he is. After coming to the age of reason, Azzakh took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he would like to get married and retire

Ideals: Optimist, Gifted. Bonds: Attractive, Mentor. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Azzakh Jerynomonis, Male Dragonborn Expert 8
Medium (6'3") Dragonborn, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs

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