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NPC Generator

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Advanced [show]


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light white in addition to tight pants. His blonde hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Kelter isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is able to make almost anything out of random pieces of junk.

History: Born to a Stableman, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He became a Sailor soon after.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Kelter Goodearth, Male Halfling Sorcerer 11
Small (3'3") Halfling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 63 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +4, Survival +8
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2100 gp. Alexandrite (1200 gp). Amethyst (160 gp). Brown-green garnet (160 gp). Jasper (80 gp). Sardonyx (80 gp). Deep green spinel (160 gp).


Social Check DCs


Rangrim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large brown tufts of hair around his ears. This gray eyed southerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rangrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rangrim. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Religious, Criminal record, Slave. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Rangrim Trueanvil, Male Dwarf Fighter 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 148 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 21 (+5)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 4000 gp. Pink diamond (6000 gp). Freshwater pearl (5 gp). Moss agate (5 gp). Obsidian (5 gp). Obsidian (5 gp).


Social Check DCs


Clerebold Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is thinning but still full. His eyes are gray.

Personality: He exudes charisma. He is a tour de force of persuasion. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Clerebold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Bonds: Poor, Attractive, Immigrant, Enemies. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Clerebold Bohm, Male Half-Elf Commoner 15
Medium (4'11") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 37 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Insight +6
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0

Possessions: 500 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold dragon comb with red garnet eye (1000 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (200 gp). Finely wrought small gold bracelet (60 gp). Solid gold idol (500 gp). Cloth of gold vestments (130 gp). 1 Medium magic item.


Social Check DCs


Henry Blakeley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a well pressed and immaculate suit (or dress). His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Ugly, Insane, Disease. Bonds: Enemies. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Henry Blakeley, Male Human Monk 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 16 (+3)16 (+3)
Skills Arcana +5, Athletics +2
Senses Passive Perception 13
Languages Common, Giant, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp.


Social Check DCs

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