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NPC Generator

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Advanced [show]


Aelar Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His tied-back hair is auburn. His blue eyes are passionate and lively.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Insane, PTSD. Bonds: Rich, Job, Criminal record. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Aelar Teinithra, Male Elf Warlock 13
Medium (4'11") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 48 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 10 (+0)19 (+4)
Skills Performance +8, Persuasion +8
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A delicate brass dragon egg (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An abacus with copper, silver and gold markers (90 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large grey jacket. His gray fur has been sun bleached extensively. His green eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: Tree was raised in a hard working conservative environment. A freak accident while working with his Mortician mother left him crippled. By chance he met his sister recently and the two have been together since.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Disease, Fearful. Bonds: Job, Family. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Tree Candle, Male Tabaxi Monk 1
Medium (6'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Zaffrab Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses like a well dressed Merchant does. He has shaved his head bald. He has green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He worked as a nervous Merchant and found it very stressful. Some 9 years later his spouse died after the birth of his son. Heartbroken, Zaffrab never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and many dire rats want him driven away

Ideals: Optimist. Bonds: Job, In love, Religious, Enemies. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Zaffrab Scheppen, Male Gnome Barbarian 8
Small (3'8") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 89 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 18 (+4)10 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Boddynock Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his lance. His whole body is exceptionally muscular. His chestnut hair is cut short. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. Boddynock was born on a far western forest where he grew up under the tutelage of his father, an expert Shepherd. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Religious. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Boddynock Loofollue, Male Gnome Cleric 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Healer’s kit.


Social Check DCs

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