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NPC Generator

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Advanced [show]


Theriatis Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his long white hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich southern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Opinionated. Flaws: Secretive. Bonds: Attractive, Rich, Religious. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theriatis Othronus, Male Elf Wizard 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 280 gp. White pearl (50 gp). Azurite (5 gp). Jet (50 gp). 4 Alchemist’s fire.


Social Check DCs


Edge In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a green coat with white slacks. His gray fur is braided into rings. His eyes are blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: He comes from a rich eastern family. In his 13th year, his parents were killed by a giants raid, leaving Edge alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Edge was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane, Greedy. Bonds: Rich, Enemies. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Edge In Woods, Male Tabaxi Monk 3
Medium (5'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Windy Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His fur, while still mostly orange, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.

History: Born in the north to a Banker, Windy learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted psionic powers by his dying sister.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Impeccable. Bonds: Attractive, Religious, Job. Occupation: Banker

Voice: Stutters

Attributes [hide]

Windy Candle, Male Tabaxi Warlock 2
Medium (6'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 130 gp.


Social Check DCs


Balam Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His silver hair is long and unkept. His black eyes peer out from beneath his deerstalker black hat.

Personality: Balam is depressed about a lot of things. He tends to be a nihilist. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he loathes his own lifestyle

Ideals: Fighting, Extrovert. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Balam Comedy, Male Tiefling Cleric 8
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 20 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 400 gp. Rock crystal (20 gp). Aquamarine (1000 gp). Freshwater pearl (16 gp).


Social Check DCs

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