Kassoon
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NPC Generator

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Lvl.
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Seed

Advanced [show]


Mhurren Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. He sports a long black beard, and similarly colored long hair. His violet eyes peer out from beneath his wide-brimmed white hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: He was born into a rich family. A gifted student he started as a Weaver, but he got bored and became a Assassin. He became a Assassin soon after.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Attractive, Rich, Job. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Mhurren Snape, Male Half-Orc Adept 7
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)15 (+2) 15 (+2)8 (-1)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Gnome, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1200 gp. Sard (50 gp). Moss agate (9 gp). Aquamarine (800 gp).


Social Check DCs


Zook Turen, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with broad hat, and is pretty ugly. His hair is black and curly. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to trick people and travel the world for free.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Criminal record, Military. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Zook Turen, Male Gnome Warlock 7
Small (3'6") Gnome, Neutral Evil (CR 7)
Armor Class 14
Hit Points 65 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries hand crossbows. He keeps his brown fur in a pixie cut. His eyes are a pleasant hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south his family was never financially stable. His childhood dream was to be a Tanner, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Tanner again; and sabotage a competitor

Ideals: Fighting, Extrovert. Bonds: Attractive, Job, Poor. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Right-Handed Plume, Male Tabaxi Sorcerer 4
Medium (5'4") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 17 (+3)16 (+3)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: Azurite (13 gp). Zircon (80 gp).


Social Check DCs


Krimmon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears bulky green painted plate armor. He has a hunchback. His top hat is riddled with cuts and holes. He has several tiny opal earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can't help but pocket interesting objects he comes across

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Krimmon Tealeaf, Male Halfling Sorcerer 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 600 gp.


Social Check DCs

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