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Cloud Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is renowned for his bright green suits and hats. His whole body is exceptionally muscular. He has done his best to style his orange fur to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small forest village. He worked as a nervous Fortune-teller and found it very stressful. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many drow want him driven away; and to be a cartwright again

Flaws: Fearful. Bonds: Immigrant, Attractive, Nature, Job, Enemies. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Cloud Mist, Male Tabaxi Bard 16
Medium (5'2") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 86 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444332

Possessions: 1100 pp. Deep green spinel (120 gp). Deep blue spinel (500 gp). Moonstone (20 gp). Peridot (20 gp). Obsidian (10 gp). Chalcedony (20 gp). Smoky quartz (20 gp). Chrysoberyl (120 gp). Freshwater pearl (10 gp). Banded agate (10 gp). Freshwater pearl (10 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Jet (120 gp). Hematite (10 gp). Violet garnet (500 gp). Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Jasper (20 gp). Deep blue spinel (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dimble Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly nunchakus and scythes. He wears his silver hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Dimble grew up listening to his father's many stories. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently gotten a pet goose that steals things from people.

Motivation: He's looking for his big break; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Fearful. Bonds: Criminal record, Attractive, Adventurer. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Dimble Leffery, Male Gnome Rogue 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 70 pp. Red-brown spinel (40 gp). Moonstone (50 gp). Chrysoprase (50 gp). Pink pearl (40 gp).


Social Check DCs


Windy Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His brown fur is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and to clean up the streets

Ideals: Disciplined, Gifted. Bonds: Rich, Guardian. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Windy Prim Posies, Male Tabaxi Cleric 5
Medium (6'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp. Blue quartz (6 gp). Sardonyx (40 gp). Hematite (6 gp). Rock crystal (40 gp).


Social Check DCs


Uraim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky blue painted plate armor. His red hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His parents moved while he was still in utero so he is the first generation to be born here. Uraim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption.

Flaws: Ugly, Selfish. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Uraim Orcfoe, Male Dwarf Expert 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 100 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +7, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 200 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). A delicate brass dragon egg (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs

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