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NPC Generator

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Advanced [show]


Olunt Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He desires power and/or immortality; and he is wracked by social anxiety

Ideals: Entrepeneur, Joker. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Olunt Daerdahk, Male Dwarf Fighter 7
Medium (4'2") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 71 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 5000 sp. Violet garnet (1600 gp). Aquamarine (1600 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black costume with the symbols of magic on his torso. His long blonde hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Half-Elven culture. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and a strong sense of loyalty to half-elven people

Ideals: Gifted. Flaws: Racist. Bonds: Slave, Criminal record. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Ilphelkiir, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 10 (+0)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 50 pp.


Social Check DCs


Halimath Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is matted, messy, and big. This green eyed easterner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Halimath Tiltathana, Male Elf Barbarian 2
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 260 gp.


Social Check DCs


Zedaar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His blue crest is thinning but still full. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Zedaar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Rich, Attractive. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Zedaar Orexijandilin, Male Dragonborn Rogue 4
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Amethyst (70 gp). White pearl (70 gp). Moonstone (60 gp). Deep green spinel (70 gp). 1 Minor magic item.


Social Check DCs

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