Nim Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He carries with him a set of hand crossbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is silver, silky, and of moderate length. His green unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and he has a crush on the local bookbinder
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Tricking Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears light armors faded through time and improper care. His fur, while still mostly black, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Bookbinder in town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Bookbinder.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Optimist. Bonds: Job, Rich. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: Just what you see.
Windy Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears brown leather gloves, a brown jacket, and tight pants. He wears a colorful flower in his yellow fur. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Extrovert. Flaws: Addict, Antagonistic. Bonds: Attractive, Nature. Occupation: Laborer
Voice: Stutters
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 29 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
Possessions: 1100 gp.
Ribbles Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this man has a large brown mantle and cape that has been intricately interwoven into his green robe. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp. Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Masterwork Common Melee.
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