Zûgor Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large golden tufts of hair around his ears. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 4 years old his parents immigrated from the south. He found a children's book about a Half-Orc Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Immigrant, Adventurer. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 11)
Armor Class 13
Hit Points 79 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 3000 gp. White pearl (160 gp). Hematite (7 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Zircon (70 gp). Rich purple corundum (1500 gp). Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear brown tank tops with grey pants. His gold crest is thinning but still full. His half smiles and gold eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor
Ideals: Gifted, Impeccable. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Dyer
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 10)
Armor Class 13
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
Possessions: 1500 gp. Alexandrite (1400 gp). Chrysoberyl (100 gp). Azurite (14 gp). Brown-green garnet (100 gp). Deep blue spinel (1400 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item.
Gilbert Axton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly brown, has prominent grey streaks. His amber eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Sensitive, Disease, Insomniac. Bonds: Attractive. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 60 gp. 1 Everburning torch.
Fallond Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. He has green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with writing.
History: A powerful wizard made him what he is. Through the years after Fallond was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Fallond's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Fallond and his spouse have recently divorced.
Motivation: He's looking for his big break.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Miller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 350 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold dragon comb with red garnet eye (500 gp). A miniature golden chest with tiny emeralds lining the top (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
