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NPC Generator

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Advanced [show]


Uraim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He carries with him a set of glaives on his belt, each one with a amber on the hilt. His hair is silver and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small mountains village. A few years later when the south was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Ploughman.

Motivation: Wants to open a new tavern; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Fighting, Joker. Bonds: Nature, Immigrant, Job. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Uraim Brawnanvil, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1200 sp.


Social Check DCs


Sweet In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his white fur well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a slaver, Sweet was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sweet grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sweet. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Justice. Flaws: Insomniac, Shy. Bonds: Criminal record, Mentor. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Sweet In the Morning, Male Tabaxi Expert 5
Medium (6'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Naal Rothenel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears blue cloth garments or leather armor. His long golden hair reaches down to his waist. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Map Maker, his father struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Slave. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Naal Rothenel, Male Elf Paladin 13
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 104 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Insight +7, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1000 gp. Old masterpiece painting (1400 gp). Gold and topaz bottle stopper cork (1700 gp). Fire opal pendant on a fine gold chain (1400 gp). Solid gold idol (300 gp). Sapphire pendant on gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy black suit. He has a small bristly mustache and wavy golden hair. His hazel eyes peer out from beneath his deerstalker black hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a slaver, Nelkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the north, certain he would find work there.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Immigrant, Mentor, Adventurer. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Nelkin Bigheart, Male Halfling Paladin 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 10000 cp.


Social Check DCs

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