Bernard Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He has a large green mantle and cape that has been intricately interwoven into his black robe. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Shy. Occupation: Barber
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Sardonyx (30 gp). Jet (160 gp). Tourmaline (160 gp). Golden yellow topaz (900 gp). Hematite (13 gp). Violet garnet (900 gp). Aquamarine (900 gp). Freshwater pearl (13 gp). Peridot (30 gp). Onyx (30 gp). Peridot (30 gp). Malachite (13 gp). Deep green spinel (160 gp). Moss agate (13 gp). Red-brown spinel (160 gp). 1 Medium magic item.
Astar Light, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'7". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a axe. He keeps his long brown hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.
Motivation: He's looking for his big break; and wants a kiss
Ideals: Joker. Bonds: Adventurer, Has a crush, Nature, Family. Occupation: Gardener
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 15)
Armor Class 11
Hit Points 119 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Ignan, Goblin
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 1000 gp. Freshwater pearl (10 gp). Citrine (60 gp). Chrysoberyl (80 gp). Red-brown spinel (80 gp). Deep blue spinel (1600 gp). White pearl (80 gp). Red-brown spinel (80 gp). Malachite (10 gp). Lapis lazuli (10 gp). Peridot (60 gp). Rock crystal (60 gp). Jade (80 gp). Deep blue spinel (1600 gp). Rhodochrosite (10 gp). 1 Medium magic item.
Thamior Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the east, but his parents moved at a very young age to the south. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Justice. Flaws: Shy, Fearful. Bonds: Immigrant, Job. Occupation: Sailor
Voice: Low range voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 600 sp. 1 Banded mail.
Joser Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in yellow turtlenecks beneath a blue coat with grey slacks. He wears his black hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 18th year, his parents were killed by a goblins raid, leaving Joser alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Poor, Enemies. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
