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NPC Generator

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Advanced [show]


Oblar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white costume with the symbols of magic on his torso. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Oblar was born with his mother's beautiful face. Through the years after Oblar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Oblar's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Oblar Greenleaf, Male Halfling Cleric 4
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)18 (+4) 12 (+1)15 (+2)
Skills History +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Orc, Ignan, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 32000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Corkitron Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. He wears a colorful flower in his chestnut hair. His green eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Family, Adventurer. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Corkitron Nimblefingers, Male Halfling Barbarian 12
Small (3'0") Halfling, Lawful Neutral (CR 12)
Armor Class 15
Hit Points 86 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 100 pp.


Social Check DCs


Shadow Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is dressed in a clean brown cloak covering his clean studded leather. His long orange fur is drawn into a two foot long braid. His eyes, though not visible through his cowl, are yellow.

Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. When Shadow reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Ugly, Insane. Bonds: Military. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Shadow Wing, Male Tabaxi Rogue 8
Medium (6'4") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 80000 cp. Jade (120 gp). Aquamarine (300 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His yellow fur is long and unkept. His eyes are likewise copper.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: Smoking was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Further expansion of business; and to be a bricklayer again

Ideals: Disciplined. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, Job. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Smoking Of Spirit, Male Tabaxi Druid 5
Medium (6'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)17 (+3) 10 (+0)17 (+3)
Skills Deception +6, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 5000 sp. Alexandrite (1100 gp). Amber (120 gp). Moss agate (16 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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