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NPC Generator

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Advanced [show]


Harbek Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple grey line shooting up and back down. He carries with him a set of maces, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is matted, messy, and big. His hazel unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Unemployed father left him crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harbek fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Professionalism. Flaws: Ugly, Disease. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Harbek Silveraxe, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 1200 sp. Hematite (5 gp). Blue quartz (5 gp). Banded agate (5 gp).


Social Check DCs


Art Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears many layers of old clothing at all times. His beige fur is still thick. He has a dull look in his amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and expand his business

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Job, Slave. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Art Of Snakes, Male Tabaxi Druid 6
Medium (5'1") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)18 (+4) 19 (+4)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Aquan, Halfling, Celestial, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155332000000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. He wears a wide-brimmed hat to cover his moderate length brown hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He comes from a rich western family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Family, Rich. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Wymar Heiser, Male Human Expert 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rangrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His auburn hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He feeds upon the attention of others.

History: Rangrim was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rangrim took refuge in the large cave and found the beat up bow and armor he uses now. He has never given up on his dancing dream.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Nature, Family. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Rangrim Goblinbane, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)12 (+1) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 180 gp.


Social Check DCs

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