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NPC Generator

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Advanced [show]


Uthemar Nailo, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a black vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His right leg appears badly burned and disfigured. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural elven artifacts is his passion

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Uthemar Nailo, Male Elf Commoner 9
Medium (5'4") Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 20 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 17 (+3)8 (-1)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Bentham, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Flaws: Ugly, Insomniac, Disease. Bonds: Adventurer, Immigrant. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Gerard Bentham, Male Human Commoner 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)18 (+4) 19 (+4)11 (+0)
Skills Performance +2, Religion +6
Senses Passive Perception 14
Languages Common, Draconic, Elven, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Seven Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. He is physically well-built. He keeps his lavender fur in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Tabaxi culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 3 years old his parents immigrated from the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and tabaxi compassion

Ideals: Philantrophist. Flaws: Insomniac, Racist, PTSD. Bonds: Immigrant. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Seven Timber, Male Tabaxi Warlock 6
Medium (5'9") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 200 gp.


Social Check DCs


Calcitro Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears black leather gloves, a black jacket, and tight pants. With bright blonde hair and a scraggly beard. His brown eyes peer out from beneath his deerstalker black hat.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Calcitro was born the youngest of three triplets. His childhood dream was to be a Healer, but he was a colossal failure. He now owns his own business.

Motivation: A deep hatred of gnolls; and doesn't want to be a architect and was forced into it by his family

Ideals: Philantrophist. Bonds: Religious, Family, Job, Enemies. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Calcitro Greenbottle, Male Halfling Bard 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs

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