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NPC Generator

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Advanced [show]


Thakrak Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large yellow jacket. He has done his best to style his red hair to look like a famous performer. His fierce blue eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small forest village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Nature, Has a crush, Family. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Thakrak Ainsley, Male Half-Orc Paladin 5
Medium (6'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Beast Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his hammer. His clothes are grease stained in places. His red fur is drawn into a tight pony tail with a clover scrunchie. This green eyed northerner is not easily forgotten.

Personality: Beast wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: Beast was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son.

Ideals: Disciplined. Bonds: Poor, Immigrant, Family. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Beast Of Ale, Male Tabaxi Sorcerer 5
Medium (6'10") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)18 (+4) 17 (+3)18 (+4)
Skills History +7, Performance +7
Senses Passive Perception 13
Languages Common, Giant, Elven, Gnoll, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 400 gp. Blue quartz (14 gp).


Social Check DCs


Grumbar Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His brown hair is smooth and relatively long. His eyes are hazel and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and marry his brother to traveling adventurers

Flaws: Ugly. Bonds: Enemies, Family, Slave, Rich. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Grumbar Garrick, Male Half-Orc Ranger 12
Medium (6'5") Half-Orc, Lawful Evil (CR 12)
Armor Class 11
Hit Points 57 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is bristling with hidden weapons, mostly whips and morningstars. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Zaffrab was left his father's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Entrepeneur. Flaws: Insomniac, Impulsive. Bonds: Criminal record, Military. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Zaffrab Beren, Male Gnome Commoner 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs

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