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NPC Generator

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Advanced [show]


Shedinn Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tan collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Jeweler. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a slaver, Shedinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Shedinn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Shedinn's mother didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Fearful, Antagonistic. Bonds: Job, Mentor. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Shedinn Esstyrlynn, Male Dragonborn Cleric 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 70 pp.


Social Check DCs


Kody Rodney, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. He wears a Stetson hat to cover his moderate length auburn hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: The child of a Stylist, who enjoyed hunting, Kody was taken on many hunting expeditions. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Passionate. Flaws: Selfish. Bonds: Attractive, Nature, In love, Adventurer. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Kody Rodney, Male Human Cleric 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs


Percival Morley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. His red hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and nothing but the best is good enough for him

Ideals: Joker, Entrepeneur, Impeccable. Flaws: Disease. Bonds: Enemies. Occupation: Painter

Voice: Stutters

Attributes [hide]

Percival Morley, Male Human Monk 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Hematite (15 gp).


Social Check DCs


Bundrigo Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.

History: He is a Succubi in disguise. A few years later when the north was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Optimist, Logical. Bonds: Adventurer, Immigrant. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Bundrigo Honeypot, Male Halfling Wizard 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Deception +5, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Simple lock. 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs

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