Beast Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'8" eastern man, he is generally well dressed albeit a few years behind the times. He keeps his red fur in a pixie cut. His eyes are hazel and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small mountains village. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Justice. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 69 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Abyssal, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Gold dragon comb with red garnet eye (400 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kite Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'1", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is black and curly. His blue unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Tabaxi culture. He also has developed a complete distrust of the Barkeep profession.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. He has achieved small success as a Animal Trainer.
Motivation: Money/treasure; and balancing his hectic life and new animal trainer responsibilities is difficult
Flaws: Disease, Racist. Bonds: Rich, Job, Religious. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 600 gp. Fire opal pendant on a fine gold chain (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).
Thamior Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a white and pastel robe with the hood down. His chestnut hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Animals are drawn to him, and he is able to talk to them.
History: The child of a Ploughman, who enjoyed hunting, Thamior was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: An old rival family wants him found.
Ideals: Gifted. Bonds: Attractive, Enemies, Nature, Family. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 15000 cp. Star ruby (600 gp). Deep blue spinel (200 gp).
Trag Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his auburn hair in a pixie cut. His eyes are likewise violet.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born into a rich family. He helped his father out around the business and became quite the natural. He now mingles about in high society.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.
Bonds: Nature, Enemies, Rich, Job. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 37 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 900 gp. Black pearl (300 gp). Freshwater pearl (12 gp). Deep blue spinel (300 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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