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NPC Generator

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Advanced [show]


Direcris Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple red robe with violet stripes complete with hood. His crest is copper and curly. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Direcris isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is a Metallic Dragon in disguise. While studying, he fell in love. They married and had a son. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable, Optimist. Bonds: In love, Adventurer. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Direcris Kerrhylon, Male Dragonborn Adept 6
Medium (6'7") Dragonborn, True Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Adrex Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. He keeps his red crest in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 13th year, his parents were killed by a giants raid, leaving Adrex alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Adrex Ebynichtomonis, Male Dragonborn Commoner 15
Medium (6'8") Dragonborn, True Neutral (CR 15)
Armor Class 12
Hit Points 80 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)12 (+1) 18 (+4)14 (+2)
Skills Animal Handling +9
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Old masterpiece painting (1200 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Gold and topaz bottle stopper cork (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Jeweled gold crown (7000 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Medium magic item.


Social Check DCs


Balam Grief, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, tan cloak. His silver hair is heavily combed to the right. He has black eyes and a tan hat with a yellow feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Balam grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is unsatisfied with his job; and to be a spy again

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Adventurer, Has a crush, Job. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Balam Grief, Male Tiefling Druid 4
Medium (6'6") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)18 (+4) 17 (+3)16 (+3)
Skills History +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 400 gp.


Social Check DCs


Balam Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan painted combat armor at almost all times. His purple hair is kept up in a ponytail inside a top hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Balam was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Bonds: Attractive, Military, Family, Rich. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Balam Madness, Male Tiefling Sorcerer 4
Medium (6'10") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 19 (+4)9 (-1) 10 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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