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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Joser Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright golden hair and a scraggly beard. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Joser was born the youngest of three triplets. A freak accident while working with his Engraver father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Joser Copperkettle, Male Halfling Monk 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length white hair. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born several months after his mother was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Impulsive. Bonds: Attractive, Criminal record, Military. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Uraim Strongheart, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 15 (+2)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 260 gp. 4 Antitoxin.


Social Check DCs


Beloril Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is typically in his Sailor uniform. His white hair is cut short. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Rich. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Beloril Strakeln, Male Dwarf Paladin 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Nicholas Churchill, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His red hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast desert. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Persistence. Bonds: Slave, Attractive, Nature. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Churchill, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp.


Social Check DCs

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