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Advanced [show]


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His lavender fur is still thick. He has amber eyes.

Personality: Seven is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Seven was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He is greedy.

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Seven In Shadow, Male Tabaxi Ranger 8
Medium (5'4") Tabaxi, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)17 (+3) 14 (+2)17 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Aquan, Infernal, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40000 cp. Hematite (14 gp). Golden yellow topaz (1000 gp). Malachite (14 gp). White opal (1500 gp). Red spinel (140 gp). Carnelian (20 gp).


Social Check DCs


Gildmak Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and white robe with the hood down, and he perpetually has his shield ready. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Religious, Job. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Gildmak Elderberry, Male Halfling Warrior 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Pink pearl (80 gp).


Social Check DCs


Akmen Rise, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean brown cloak covering his clean studded leather. He has wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Insane, Racist. Bonds: Immigrant, Job, Religious. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Akmen Rise, Male Tiefling Fighter 12
Medium (5'1") Tiefling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 56 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)15 (+2) 15 (+2)19 (+4)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 100 pp. Banded agate (10 gp). Lapis lazuli (10 gp). Fiery yellow corundum (900 gp). Iolite (20 gp). Chalcedony (20 gp). Alexandrite (300 gp). Alexandrite (300 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His white hair and beard is wavy and long. His skin is flawless and his amber eyes scan people very quickly.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Sapply studied abroad. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and a strong sense of loyalty to gnomish people

Ideals: Athletic, Gifted. Flaws: Racist, Shy. Bonds: Attractive. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Sapply Waggletop, Male Gnome Aristocrat 10
Small (3'2") Gnome, Neutral Evil (CR 10)
Armor Class 11
Hit Points 88 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 2300 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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