Kriv Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Sellsword does. His feathered hat is riddled with cuts and holes. His gold eyes are passionate and lively.
Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born in the east to a Sellsword, Kriv learned a great deal about his mother's area of expertise. His childhood dream was to be a Bather, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.
Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Guardian, Enemies. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp.
Mûg Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and carries glaives. His blonde hair is lengthy and is close to two feet long. He has a dull look in his hazel eyes.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Stableman, who enjoyed hunting, Mûg was taken on many hunting expeditions. Mûg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Mûg and his spouse have recently divorced.
Motivation: Half-Orc compassion; and he's repulsed by the pc
Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Attractive, Nature. Occupation: Junk Dealer
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: Just what you see.
Salasar Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long black crest kept up in a rat tail. His red eyes peer out from beneath his Stetson tan hat.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Salasar was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.
Motivation: Expand his business; and he is a bit of a kleptomaniac
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Mortician
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
Trey Rodney, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a pastel cloak and cross-gartered black stockings. He has a small bristly mustache and wavy blonde hair. His fierce gray eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: He desires power and/or immortality; and he is a bit of a kleptomaniac
Ideals: Disciplined, Joker. Bonds: Adventurer, Religious, Criminal record. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp. Amber (120 gp).
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