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NPC Generator

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Advanced [show]


Aust Eathalena, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears white leather gloves, a white jacket, and tight pants. He has a very tight haircut. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and marry his sister to traveling adventurers

Flaws: Ugly, Fearful. Bonds: Immigrant, Military, Family. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Aust Eathalena, Male Elf Druid 12
Medium (5'0") Elf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 93 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Goblin, Aquan, Druidic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 3000 gp. Obsidian (9 gp). White opal (900 gp). Chrysoprase (70 gp). Eye agate (9 gp).


Social Check DCs


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his bastard sword ready. His chestnut hair is cut short. He is very pretty but has cold, dead eyes.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Mentor. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Ernest Winthrop, Male Human Wizard 2
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 18 (+4)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 100 gp.


Social Check DCs


Five Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. His red fur is heavily combed to the left. His yellow unseeing eyes seem to look past you.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and further expansion of business

Ideals: Professionalism. Flaws: Disease, Insane. Bonds: Attractive, Job. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Five Timber, Male Tabaxi Monk 5
Medium (6'7") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Zûmug Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears brown trousers with green and brown striped suspenders. He wears various colorful collared shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is cut short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Cartwright.

Motivation: He is content.

Flaws: Addict, Mundane, Disease. Bonds: Slave, Job. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Zûmug Kendal, Male Half-Orc Sorcerer 10
Medium (5'11") Half-Orc, Lawful Good (CR 10)
Armor Class 10
Hit Points 77 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)11 (+0) 9 (-1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 190 pp. Black pearl (1300 gp). Red garnet (130 gp). Blue quartz (8 gp).


Social Check DCs

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