Igden Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown feathered hat and brown clothes. His hair is cut close to his head. His eyes are blue and he is always smoking a pipe.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.
History: Igden was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Marshal.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Flaws: Disease. Bonds: Adventurer, Attractive, Job, Family. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Ignan, Abyssal, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Pelt Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is greying and his face has many wrinkles. His eyes are likewise blue.
Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He is a great chef.
History: He was born in a small desert village. His druidic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 8 years.
Motivation: Retire the richest man in the south; and further expansion of business
Ideals: Entrepeneur, Gifted. Flaws: PTSD. Bonds: Job, Nature. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 18)
Armor Class 12
Hit Points 91 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 14000 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Solid gold idol (900 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (7000 gp). Solid gold idol (900 gp). Large well-done wool tapestry (600 gp). Cloth of gold vestments (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Fire opal pendant on a fine gold chain (600 gp). Old masterpiece painting (600 gp). Cloth of gold vestments (100 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). A necklace of small pink pearls (5000 gp). Silver chalice with lapis lazuli gems (100 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item.
Oriax Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He wears a deerstalker hat to hide his balding. He has silver eyes and a green hat with a brown feather.
Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.
History: He was born on a small isolated farm. When Oriax reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Persistence. Bonds: Attractive, Nature, Military, Family. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 7)
Armor Class 13
Hit Points 46 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Terran, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. Rose (50 gp).
Ronk Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. He is portly but not overly obese. His hair is short and auburn. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Eccentric and domineering, Ronk will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He became a Roofer soon after.
Motivation: Sabotage a competitor.
Ideals: Extrovert. Flaws: Disease, Racist. Bonds: Attractive, Job. Occupation: Roofer
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 19 (+4) | 10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +5
Possessions: 500 gp. Emerald (800 gp). Sardonyx (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!

