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NPC Generator

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Advanced [show]


Mindartis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan coat over a white low-cut shirt, and a broad hat upon his head. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. When Mindartis reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Military, Adventurer. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Mindartis Amakiir, Male Elf Rogue 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)17 (+3) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Sard (80 gp). Violet garnet (600 gp).


Social Check DCs


Patrin Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He wears his black crest up. He has red eyes.

Personality: He is irascible and easily irritated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Religious. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Patrin Baharoosh, Male Dragonborn Fighter 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 17 (+3)16 (+3)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 130 gp.


Social Check DCs


Roge Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized opal on his left hand. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Roge abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted necromantic powers by his dying brother.

Motivation: Money/treasure; and wants a kiss

Ideals: Gifted. Bonds: Rich, Has a crush, Adventurer. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Roge Goodbarrel, Male Halfling Paladin 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Deception +6, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Garrick, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. His hair is red and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and he is greedy

Ideals: Impeccable. Flaws: Insane. Bonds: Nature, Rich, Family. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Igden Garrick, Male Gnome Barbarian 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. Banded agate (11 gp). Deep blue spinel (500 gp). Banded agate (11 gp).


Social Check DCs

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