Guy Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a small hat to cover his moderate length golden hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.
Motivation: He is wracked by social anxiety; and his relatives are trying to arrange a marriage
Ideals: Disciplined. Flaws: Hedonist, Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Terran, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 900 gp.
Lone Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan cloak and cross-gartered green stockings. His long black fur is drawn into a two foot long braid. His fierce yellow eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gifted from a young age, Lone studied abroad. His druidic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Architect.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Forgetful. Bonds: Job, Family. Occupation: Architect
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 4)
Armor Class 15
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5
Possessions: 400 gp. Deep blue spinel (400 gp). Moonstone (60 gp). Golden yellow topaz (400 gp). 3 Antitoxin. 3 Thunderstones. 2 Alchemist’s fire. 3 Antitoxin.
Valorean Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Actor uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His brass crest is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Valorean reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Actor.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Attractive, Military. Occupation: Actor
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
Tim Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has styled his silver hair well, parting it to the right. His eyes are likewise blue. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture.
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Iolite (60 gp). Aquamarine (500 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.
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