Eberdeb Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in a small plains village. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of illithids
Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Nature. Occupation: Cook
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 65 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 17000 sp.
Skamos Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green armored body suit, with a simple white line shooting up and back down. His hair is blue and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with dancing.
History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Ideals: Athletic, Artistic. Bonds: Guardian, Immigrant. Occupation: Animal Trainer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6
Possessions: 60000 cp. A miniature golden chest with tiny emeralds lining the top (150 gp).
Mord Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His golden hair, when down, is lengthy. He has gleaming, smiling amber eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.
History: Born to a pair of adventurers, Mord grew up listening to his father's many stories. A few years later when the north was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and meet up once more with his childhood friend
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Fragrant Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His lavender fur is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.
Motivation: To be a Bricklayer again; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Rich, Job. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!
