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NPC Generator

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Advanced [show]


Silvo Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple tan robe with black stripes complete with hood. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes peer out from beneath his broad tan hat.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Fearful, Addict. Bonds: Family. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Silvo Goldfound, Male Halfling Cleric 4
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Just what you see.


Social Check DCs


Umpen Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear white tank tops with green pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: Retire the richest man in the west; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Umpen Quillsharpener, Male Gnome Fighter 7
Small (3'2") Gnome, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +5

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a red and tan robe with the hood down. He has done his best to style his black hair to look like a famous performer. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a white middle class family as the only child. Cockaby liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Ugly, Terse, Mundane. Bonds: Family, Nature. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Cockaby Ironhide, Male Gnome Fighter 6
Small (3'4") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 40 pp. Peridot (30 gp). Moss agate (8 gp). Black star sapphire (1200 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Wish, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Guard, who enjoyed hunting, Paymon was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Gifted. Flaws: Greedy. Bonds: Poor, Attractive, Nature. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Paymon Wish, Male Tiefling Warrior 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Orc, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: Deep blue spinel (300 gp). Golden yellow topaz (300 gp). Coral (120 gp). Zircon (70 gp). White pearl (120 gp).


Social Check DCs

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