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NPC Generator

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Advanced [show]


Barendd Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. He keeps his red hair in a flapper bob. His eyes are violet and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Ideals: Joker, Entrepeneur. Bonds: Adventurer, Enemies. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Barendd Deepdelver, Male Dwarf Commoner 8
Medium (4'5") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 29 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. Coral (60 gp). Golden pearl (60 gp).


Social Check DCs


Tod Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this man is dressed in an above average manner. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and blue eyes are beguiling and draw you in.

Personality: This man loves singing and to teach people singing more than just about anything. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Artistic, Gifted. Bonds: Attractive, Rich, Criminal record. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Tod Strongbones, Male Halfling Warrior 13
Small (3'2") Halfling, Lawful Evil (CR 13)
Armor Class 14
Hit Points 82 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Carnelian (50 gp). Aquamarine (1300 gp). Sardonyx (50 gp). Lapis lazuli (14 gp). Violet garnet (1300 gp). 1 Medium magic item.


Social Check DCs


Tod Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Cook uniform. His chestnut hair is cut short. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He became a Cook soon after.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Cynical. Bonds: Job, Immigrant. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Tod Whispermouse, Male Halfling Expert 16
Small (2'10") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 52 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 8000 gp. Chrysoprase (40 gp). Moss agate (5 gp). Coral (80 gp). Banded agate (5 gp).


Social Check DCs


Uraim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Armorer in town.

History: He was born in the south. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Bonds: Attractive, Job, Immigrant. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Uraim Ungart, Male Dwarf Adept 8
Medium (4'4") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 62 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)13 (+1) 17 (+3)11 (+0)
Skills Medicine +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: Red spinel (110 gp). Star ruby (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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