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NPC Generator

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Advanced [show]


Flask Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is greying and his face has many wrinkles. His yellow unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: Flask lived on a farm with his father, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and find a way to reverse the transformation of his brother

Flaws: Disease, Antagonistic. Bonds: Adventurer, Family. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Flask Of Clay, Male Tabaxi Commoner 5
Medium (6'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a yellow suit, red shirt, and green tie. His red hair has been sun bleached extensively. His violet eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Military, Slave. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Veit Holderhek, Male Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 140 gp.


Social Check DCs


Zook Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and wears a brown costume with the symbols of the sun god on his torso. His right leg appears badly burned and disfigured. He has styled his golden hair well, parting it to the right. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Zook studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying sister.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Joker, Gifted. Flaws: Forgetful. Bonds: Mentor. Occupation: Doctor

Voice: German accent

Attributes [hide]

Zook Boondiggles, Male Gnome Rogue 10
Small (3'6") Gnome, Chaotic Good (CR 10)
Armor Class 14
Hit Points 66 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)19 (+4) 11 (+0)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Undercommon, Dwarven, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: Citrine (60 gp). Golden pearl (110 gp). Bloodstone (60 gp). Blue quartz (6 gp). Malachite (6 gp). Tiger eye turquoise (6 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is renowned for his bright brown suits and hats. He has a hunchback. He sports a flattop hair cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Performer. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Performer, Gilbert learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Job, Mentor, Has a crush. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Firahel, Male Half-Elf Druid 12
Medium (5'11") Half-Elf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 52 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 300 pp. 1 Minor magic item.


Social Check DCs

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